Gloria Victis Codex
Unofficial fan guide · info gathered June 2026 · facts are sourced and dated — how we know. Not affiliated with Black Eye Games or gamigo.
Home › Gloria Victis Archer / Bow (Ranged DPS) Build — Passives, Stats & Playstyle

Gloria Victis Archer / Bow (Ranged DPS) Build — Passives, Stats & Playstyle

Ranged DPS, siege defense, softening & finishing, killing siege operators.

Stat spreads are community consensus / endgame targets (assume the +20 Attribute Point cards), and some figures are pre-relaunch values that the V1.5.0 build retains — confirm exact numbers in the live in-game builder. The combat framework was unchanged at the June 2026 relaunch (changelog audited). See the combat math and sources.

Role: Ranged DPS, siege defense, softening & finishing, killing siege operators.

Weapons

Attributes

STR 100 / CON 175 / DEX 275

Glass siege archer: STR 80 / CON 145 / DEX 300

Bows scale hard on DEX; CON 175 keeps you alive to one combo; DEX also gives +0.05/s stam regen + pierce resist.

Passives & skill order (Footman tree unless noted)

Marksman 5 (faster draw) → Athlete 10 (+arrow capacity) → Breath Control → Dirty Fighting (+headshot) → Finesse → Huntsman (+pen, longer hold) → Veteran → Bullseye → What Doesn't Kill Me → Sting

Top-tier (your one Tier-7 capstone): Not On My Watch (full-power arrow interrupts + 200% arrow capacity)

Armor

6 light (max damage + lowest drain), or 4 light / 2 medium; light shield for ground fights

Playstyle

Stay on walls/elevation, aim headshots (only bows headshot), focus low-HP/unarmored targets, kite on the ground, never get caught in melee.

Strengths

  • only ranged damage type
  • headshots + interrupts
  • siege MVP
  • deadly vs light/medium

Weaknesses

  • glass — dies to a few sword slashes
  • pierce resisted by heavy armor
  • shields hard-counter you
  • limited ammo without abilities

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