Gloria Victis Codex
Unofficial fan guide · info gathered June 2026 · facts are sourced and dated — how we know. Not affiliated with Black Eye Games or gamigo.
Home › Gloria Victis Medic / Healer (Medic Tree) Build — Passives, Stats & Playstyle

Gloria Victis Medic / Healer (Medic Tree) Build — Passives, Stats & Playstyle

Revives + healing + second-line heavy fighter — keeps the shield-wall alive.

Stat spreads are community consensus / endgame targets (assume the +20 Attribute Point cards), and some figures are pre-relaunch values that the V1.5.0 build retains — confirm exact numbers in the live in-game builder. The combat framework was unchanged at the June 2026 relaunch (changelog audited). See the combat math and sources.

Role: Revives + healing + second-line heavy fighter — keeps the shield-wall alive.

Weapons

Attributes

STR 185 / CON 275 / DEX 80

(no medic-specific numbers are published — mirror the tank line)

High CON = the HP/stamina to survive in the melee while channeling revives. No medic-specific spread is documented.

Passives & skill order (Footman tree unless noted)

Medic tree: First Aid (bandage allies, −10% revive time) → Battle Medic (+HP to revived) → Great Comeback (revive grants allies HP-regen)

Top-tier (your one Tier-7 capstone): FOCUS — unlocks Mend (~40 HP heal, no bandage) AND damage no longer interrupts your revives (stun still does)

Armor

6 heavy + heavy shield (you're a stationary target while reviving); stock bandages (they also buff Mend)

Playstyle

Sit behind the shieldmen, Mend/bandage the front, sprint to downed allies and channel revives (FOCUS tanks hits through the channel). Each revive halves the next's HP (500→250→125→63).

Strengths

  • force-multiplier (a healed wall is near-unbreakable)
  • revive buffs
  • tanky

Weaknesses

  • low personal damage
  • revive channel interruptible by stun
  • high-value focus target
  • diminishing revive HP

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