Is Gloria Victis Combat Good or Clunky? (Honest)
Deep system, dated feel — the honest answer to the combat debate.
This is the most-debated thing about Gloria Victis, so here's the honest take. The combat is Mount & Blade-style directional action combat — you aim, choose swing direction, charge heavies, and block by matching the incoming attack. That makes it genuinely deeper than tab-target and skill-expressive. MMORPG.com: combat system ↗
The honest knock
It also feels dated and a bit clunky to players coming from polished AAA action games. The animations are older, the impact feedback is soft, and you'll see real complaints about hit detection ("clear hits that don't connect"). None of that is fabricated — it's the recurring criticism, and it's fair.
You'll like it if…
- You enjoy Mordhau / Mount & Blade / Chivalry directional combat
- You value skill expression over flashy animation
- You'll invest time to learn timing and footwork
You'll bounce if…
- You want crisp, modern AAA action feel
- Dated animation and soft impact are dealbreakers
- You expect tab-target simplicity