Gloria Victis Nations: Midlanders vs Ismirs vs Sangmar
Three nations, no stat advantages — so pick by look, lore, and who's active.
Midlanders
Continental medieval EuropeClassic high-medieval Europe — armored knights, castles, chivalric order. Historically the most populated nation, so the easiest place to find active guilds and help.
For beginners: The usual beginner pick — biggest population means the most guilds, mentors, and bodies on the field.
Ismirs
Scandinavian / VikingNorse raider culture — fur, axes, longships, clan honor. Aggressive, raid-focused flavor.
For beginners: Great if Viking aesthetics pull you in; population swings, so check who's active before committing.
Sangmar Empire
Byzantine / Romanesque + nomad AzebEastern-Mediterranean imperial grandeur fused with desert-nomad culture (the Azeb are part of Sangmar, not a separate nation). Striking black-and-gold identity.
For beginners: Pick for the look and lore; like Ismirs, scout current activity first.
So which do I pick?
Because there's no mechanical advantage, the right pick is: (1) the nation whose look and lore you like, and (2) the one that's most active right now so you have allies. For most brand-new players that's Midlanders — historically the biggest, with the most guilds to take you in. If you have friends already playing, just roll their nation.